The 3D effect of the flash is achieved by a simple method. The z-orders of the objects (vertexes and edges) are determined by comparing their z axial value of center point, and collision detection is not concerned. It is turned out that problems are inevitable under some circumstances. Such as:
1. when two objects intersect.
2. when a vertex is in the area near an edge as following,

3. ...
Created : 2003-5-24 10:39:40 Last Modified : 2003-9-17 10:13:47